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December 29, 2008
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Sackboy: rebel pilot by 3dchris89 Sackboy: rebel pilot by 3dchris89
And another 3d work done for a mini competition.
This time the goal was to create a sackboy with a different costume.
I decided to make this X-wing pilot sackboy, from star wars.
the poly limit was 2000 triangles.

2 evenings for the model, 2 days for the texture, 1 day of rigging and rendering.
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:iconlittlefoxstudio:
LittleFoxStudio Featured By Owner Feb 25, 2011  Hobbyist Traditional Artist
You did all that with the 512 diffuse limit? That's amazing. My teacher is making our class do this year's sackboy contest. When he told us this assignment, I was thinking about doing exactly what you have here when he showed this one to us. I was all "dammit!" Lol.

Here's mine. Dunno if you have seen it on GA already. [link]
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:icon3dchris89:
3dchris89 Featured By Owner Mar 2, 2011
Nice one :D Sorry for taking the idea.

Yours looks good, did your entire class join?
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:iconlittlefoxstudio:
LittleFoxStudio Featured By Owner Mar 2, 2011  Hobbyist Traditional Artist
Haha, it's no trouble. I had a lot of fun with my Ken Dryden idea, anyway.

Yep, the whole class. Which explains the 70+ entries this year. 25 of them are ours.
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:icon3dchris89:
3dchris89 Featured By Owner Mar 2, 2011
That's a really nice effort from all of you! good to see there's some teachers giving good classes and having their students participate in the community, my compliments
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:iconlittlefoxstudio:
LittleFoxStudio Featured By Owner Mar 2, 2011  Hobbyist Traditional Artist
It was fun. I hope to participate in more competitions.
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:iconrazielgardel:
RazielGardel Featured By Owner Jul 20, 2010  Hobbyist Digital Artist
AWESOME JOB!!! :o

Is this made in 3DS MAX? I was wondering if you rigged it with the "biped" or if you made the whole skeleton by yourself. Anyway, it's gorgeous!
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:icon3dchris89:
3dchris89 Featured By Owner Jul 20, 2010
Thanks for the good words man.
It's made in 3dsmax, textures in photoshop.
I made a new rig with bones, very simple and limited though.
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:iconrazielgardel:
RazielGardel Featured By Owner Jul 20, 2010  Hobbyist Digital Artist
i would KILL for check out your original file! I'm working myself on a 3D game as a personal project, and I'm having issues with the rigging. But my characters are humans, and I'm trying to rig each finger and all the stuff.

I made a skeleton (like 60 bones +/-) and it's working properly, but my main problem comes with the Skin modifier. And now I see your little figure, working 100%. It's really nice!

I accept suggestions!
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:iconhoppopngo:
hoppopngo Featured By Owner Jun 25, 2009
nice
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:iconmagmabo1t:
magmabo1t Featured By Owner May 5, 2009  Student
this should so be a sackboy pack!
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